scheming and machinating and living their cute little toadstool lives
THE WITCH HOUSE: You are transformed into a bestial shape by a hideous witch and must escape before what little left of your humanity is washed away with invasive magic
uncovering their town’s secret truths
40+ NPC Traits and Variations
Japanese Demon Queller & more
Pax Transhumanity solitaire scheming and machinating and livingFor 1 4 players, ages 12+, playing time around 60 150 minutes. We are called to be architects of the future, not its victims. R. Buckminster Fuller What if the future is non dystopian? No pandemic, zombies, or post apocalyptic rubble? Imagine instead a future in which humanity explores the fringes of the achievable, in which scientists and technocrats rewrite the human condition by expanding into new spheres the developing world, the cloud, and space.